Hadou House
The concept of Hadou House was initially driven from my analysis of the game Street Fighter. By studying the hierarchy of fighting tactics demonstrated in the game, I translated the form of interaction that occurs within the game and applied it to the design as a way to explore different levels of social engagement. Hadou House promotes the co-existence of different intimate social spaces by layering different program components with one another, emphasizing on the density of units, and diminishing the sense of spatial hierarchy.