This thesis, embodied in the video game “Blueprints of Destiny: Architects of Eldoria,” presents a novel digital design tool for architectural education and exploration.
By integrating core design principles into an engaging and interactive experience, the game cultivates critical thinking, problem-solving, and resource management skills while offering a unique platform for experimentation and iterative design processes unavailable in traditional methods.
The dynamic simulation of environmental factors, material properties, and construction challenges within the game’s virtual environment provides a powerful pedagogical approach that surpasses the limitations of traditional architectural training.
