Sketchposition
This thesis attempts to develop a generative approach, through the dual lens of music and architecture similar to Libeskind’s Chamberworks series, from two to three dimensions through the increasingly accessible technology of live-sketch virtual reality: a medium where the author and/or viewer can quickly manipulate the scale and ‘occupy space’ in the sketch, a medium where the gesture of the human hand is brought back into sketching in a way not seen since architecture was worked out primarily on paper, and a medium where the technique of generating concepts does not have to be done through points and lines of the pencil or mouse, but instead by gestural volumes of the arm and body.