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Instructor: Ryan Tyler Martinez

The Architecture of Experience

A methodology for designing human experience informed by roller coaster design

Contemporary retail architecture is often conceived as a neutral container that remains

disconnected from the culture and intensity of the experiences it houses. This thesis challenges

that model by proposing a methodology in which architecture is generated through the

integration of movement and material constraint. This methodology is tested through the design

of the NBA Flagship Store in New York City, transforming retail into an active, legible

expression of cultural performance. Drawing from roller coaster design, circulation is organized

as a continuous, linear sequence that translates the kinematic phases of an NBA slam dunk into

spatial experience. Simultaneously, the project establishes a generative system in which space is

produced from the fixed scale, geometry, and physical behavior of cultural artifacts. By

maintaining the true scale of objects and arranging them without intersection, architecture

emerges through the spaces formed between, within, and around these objects.

The Architecture of Experience